Autotile Converter
By default, Tiled doesn't have any autotile support that is compatible with RPG Maker MV. It would require using Tiled's auto mapping feature; which can be a little overwhelming for a simple user. Instead, we provided a plugin that allows you to generate tile combinations which is normally automated.
Using the Autotile Converter Plugin
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RPG Maker XP sys[XP]tw[32]th[32]Road.png |
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VX/Ace Autotile tw[32]th[32]Water_A1.png |
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RPG Maker MV tw[48]th[48]Dungeon_A2.png |
Installing the Autotile Converter Plugin
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Road.png |
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Water_A1.png |
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Dungeon_A2.png |
Customizing the Autotile Plugin
This section is for users that has experience with RPG Maker MV and a little bit of Coding.
Inside the plugin, you will see some arrays. Here's one of the examples:
[13, 14, 17, 18],
[ 2, 14, 17, 18],
[13, 3, 17, 18],
[ 2, 3, 17, 18],
[13, 14, 17, 7],
[ 2, 14, 17, 7],
[13, 3, 13, 7],
[ 2, 3, 17, 7],
Those arrays are essentially each row. Visually they will look like this:


Each tile is made from four (4) parts:
[TR, TL, BR, BL]
| top right | top, left |
| bottom right | bottom left |
So if you want to change how the tiles are made up or want to add some combinations you feel are missing. You can add or change the array if you wish. You will also notice the center is separated to the following array:
[13, 14, 17, 18]
The purpose of this is, if for some reason you want to use the whole center for your auto tiles, you can do so!