Before creating a map, we should format our tileset for use. There are things to remember before you get started with Tiled.

 

 

I highly recommend to separate your tilesets based on their type and remove all duplicate tiles. RPG Maker tends to have those due to tileset editor limits (ABCDE). Since Tiled has no tileset limit, lessening the strain on your game project would benefit you in the long run.

 

Collision Tileset

Read Creating a Collision Tileset page.

 

Autotile Sheets

By default, we do not provide support for autotiles for the following reasons:

 

Therefore, you need to use the Autotile Converter and map the edges manually.

 

Animated Tileset

Read Setting Animated Tiles page.

 

Region Tileset

Read Creating a Region Tileset page.